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Learn core work flows within Maya and ZBrush and gain that extra knowledge that links all your training together
Lectures 23
Video 2 hours
Skill Level All Levels
Languages English
Includes Lifetime access
30 day money back guarantee!
Available on iOS and Android
Certificate of Completion

Main goal of this course is to show you how the pipeline of Maya and ZBrush works together
Gain insightful knowledge of lots of the tools in Zbrush and Maya
Learn how to rig a simple insect leg

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This course is great for all levels I am sure even advanced users will find this interesting specially if they have not used ZBrush before
ZBrush and Maya Rigging Pipeline Course – The Fire Ant!

This course is not a training course as such it is a walk through of processes used to create a model in ZBrush and them import and rig it in Maya, this course will be particilary usefull for people trying to understand the work flows used for animating in 3D and how with the use of Maps be able to again uderstand there use.

“It is often the case that people take loads of tutorials and never really know how it all works together this will help shed light on this, as far as animating and rendering goes”

Being able to access this information quickly and in this relatively shout informational video we cover quite a lot.

Some of what we look at?

Base meshes in Maya
Scultping levels in ZBrush
Polypainting and out putting maps
Creating Materials in Maya
Connecting maps to out model
How rigging is done How to animate

For me as an instructor this course is great as a foundational course for my other training videos, and as it is instructional I have made the price reflect this being AFFORDABLE!

“I really hope you enjoy this and it unleashes your full potential”


All the best
Monster-Training 🙂

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